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Publisher | Czech Games Edition |
Theme | Civilization |
Game Family | Tzolkin |
Product Type | Board Game |
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located “later” on the gears are more valuable, so it’s wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths…
The game board features a Mayan calendar represented by a 26-tooth Tzolk'in gear connected to 5 smaller gears representing 5 locations where Mayan civilization develops (Palenque, Uxmal, Tikal, Yaxchilan, and Chichen Itza). Players take the roles of Mayan tribes.
The board depicts various actions that can benefit your tribe. On your turn, you will either place workers on the gears or pick up workers placed on a previous turn. The workers perform the actions when you pick them up.
After everyone has had a turn, the Tzolk'in gear advances one day, causing all workers on all gears to move one position ahead, which changes the actions they can perform
Corn is the basic commodity, serving as food for your population and as currency. Actions allow you to produce food, extract resources, construct buildings, and develop technologies. Some actions please the gods, others displease them. You track your standing with the gods (Quetzalcoatl, Kukulcan, and Chaac) on the three temples on the board. The most devout tribes receive the best rewards.
The gods award victory points twice during the game. You can also earn victory points by constructing certain buildings or carrying crystal skulls to Chichen Itza. The game ends after one revolution of the Tzolk'in gear. Your remaining resources are converted to victory points, and you also get points from certain monuments. Whoever has the most points at the end of the game wins.
Priority | 25.11.2024 |
Economy | 26.11.2024 |
Terms | If ordered by today 16:00 (orders containing singles may take one extra day). |
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